SERVER RULES
Build, compete, talk. Don't wreck anyone's game. That's 95% of it.
01PLAY
- No griefing: don't wall off towns, industries or other players' routes with tracks,
canals or terraforming you aren't actually using.
- No blocking: deliberately parking vehicles or building to obstruct competitors gets
you removed.
- Competition is the point - outbuilding and outpricing rivals is fair game. Sabotage is not.
- One company per player; team play inside one company is welcome.
- Keep chat civil. Mods act on reports in Discord.
02ENFORCED BY THE SERVERS
- Bribes, exclusive transport rights and town road funding are disabled - the
pay-to-hostile toolkit doesn't exist here.
- Idle companies clean up: 36 minutes with no vehicles, or 4 hours fully idle, frees
the slot - a full server is never a dead server.
- Sessions reset on a fixed clock every 8 hours - it's the format, not a crash. The
market freezes 30 minutes out, awards fire, fresh world. Records and rankings persist here
and in Discord.
- Fleet caps per company: 1,500 road / 500 trains / 1,000 ships / 500 aircraft.
03REPORTS & APPEALS
Something unfair, someone griefing, or the economy did something weird? Discord is the
place - #bug-reports for the weird, a mod ping for the unfair. Include the server number and rough
time (UTC); we can pull the logs.
House rule of last resort: admins may remove anyone making
the server worse for everyone else. We'd rather not - don't make it interesting.