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Every Class, Sharpened

VERSION 0.96  ·  31 AUGUST 2026  ·  GRF v96 + SERVER PATCH

All eight classes now carry an innate bonus just for being picked — no talents required. Owning infrastructure got far cheaper across the board, the Heavy Hauler finally earns its keep, and the research board lost two thirds of its buttons.

Nobody respecs. No talent node changed, so every saved tree is still valid and still yours. Update the GRF from BaNaNaS for the rebuilt Heavy Hauler.

Your class now does something on its own

Picking a class already gave you amplified talents and higher Mk tiers. Now each one carries a bonus you get for nothing, from the moment you found:

ClassInnate bonus
Roadmaster30% off road running costs
Rail Baron30% off rail running costs
Admiral30% off ship running costs
Aviator30% off aircraft running costs
Urbanist30% off your infrastructure upkeep
Magnatea credit line 30% above the global max loan
Industrialist30% rebate on new track, road, stations, signals and canals
Merchant+30% market bonus on deliveries in your HQ region

The vehicle classes take 30% off the total cost of running their own mode — the base cost plus whatever your charter levies on top — so it is a real 30% on every difficulty, not just the easy ones.

Two honest limits. The Industrialist rebate covers everything that moves an infrastructure counter, which is roads, rails, canals, stations, signals, tunnels, bridges and airports — but not terraforming or founding an industry, because the game gives a script no way to see that money leave. And the Magnate’s bigger loan buys expansion, not free money: company value counts your debt against you, so borrowing is value-neutral.

Infrastructure got much cheaper to hold

Holding a network was quietly the biggest bill in the game. The whole ladder came down:

Per monthWasNow
Rail track (per piece)20025
Electrified track40050
Monorail75
Maglev100
Tram track30050
Station tile10050
Road (per piece)5025
Signals200100

Monorail and maglev are their own tiers now. They used to be billed at the electrified rate; each is counted and priced separately, and any future track type we do not recognise bills at the cheapest of the three rather than the dearest.

Airports cost a fraction of what they did

AirportWasNow
Heliport500200
Country strip / helidepot875350
Helistation1,750700
Commuter2,5001,000
City3,0001,200
Metropolitan3,5001,400
International5,2502,100
Intercontinental9,0003,600

Still priced by the engine’s own type weights, so the shape of the ladder is vanilla’s — just far cheaper. All figures before your era’s inflation, your charter and your talents.

Why a junction costs so much: it is squared

A player asked why one tile of crossing track was reading as 36 pieces. It really is — and it is vanilla’s rule, not ours. OpenTTD squares the piece count on any tile whose tracks cross:

TileCounts as
Straight, or a single curve1
Two parallel curves2
A crossing, or a straight + a curve4
Three-way9
Four-way16
All six pieces on one tile36
Bridge or tunnel4 per tile, ramps included

It is an anti-spaghetti tax that has been in the game for years, and it is why a tidy junction is worth building. With rail down to 25 a piece the sting is a quarter of what it was.

The Heavy Hauler earns its keep (GRF v96)

It was too slow to justify, and its later marks were barely upgrades — three generations that ran at 80, 80 and 82 km/h. Fixed:

WasNow
Speed, marks I / II / III80 / 80 / 82112 / 125 / 139
Power (mark II, temperate)3,6125,057
Purchase cost3422
Running cost254164

Against the SH ’125’ it is built on, a Heavy Hauler III now buys for about the same money and runs cheaper, while pulling 60% more power and a fourth wagon. You trade top speed for hauling — which is the trade it was always supposed to offer and never actually did.

Research: two thirds fewer buttons

Fleet research was split eleven ways — rail, electric, monorail, maglev, bus, truck, tram, ship, canal, plane, helicopter — twice over. It is four now: road, rail, sea, air. Same effects, a quarter of the clicking.

Fleet costs is simply Costs, and it gained three new technologies:

Operating costs moved to the Balance Sheet

The per-type infrastructure breakdown and your operating-cost line have left Your Career and now sit at the bottom of the Balance Sheet, under holdings — where you go to read earnings and expenses. Your Career keeps what is actually about your career.

Fixed