THE ACHIEVEMENTS

Every achievement in the game, sorted into categories. Each one is a task you perform in a match, and the bigger ones are made of several goals that you check off over many sessions. You earn the achievement, and its rewards, when the last goal is done. Achievement XP is flat: never scaled by your charter, never diluted by crew. Achievements hold 94 talent points, on top of the 100 you get from levels. Pick a player to see their goals.

HOW THEY PAY

The rewards land the moment the last goal is checked off. Achievement XP is never scaled: session, contract and record XP are multiplied by your charter and divided among a crew, but achievements are not. They never expire, and your career survives every reset.

Every world has its own Conquer achievement, with goals that take several sessions there. Its reward is XP. The world milestones pay talent points.

Records and points are founder-only. Sessions, podiums, wins and contracts count for every member of a company, so co-op crews check off most goals together. Anything in Records, and the career-points tiers in Glory, are credited to whoever founded the company.

The climate achievements count the climate of the world you played, whichever server it was on: a generated world, a real-world map and a rare Toyland world all count toward their climate. See the world list.

Generated from the bot's own achievement catalogue, so this page cannot drift from what the game actually awards. Goals and holders come from the career book, refreshed whenever a career changes.